#ifndef GAME_DEF
#define GAME_DEF

#include "Tower.h"

typedef struct Node Node;
struct Node {
	Tower tower;
	int weight;
};

typedef struct Game Game;
struct Game {
	int lifes;
	int gold;
	Tower current_tower;
	Node** map;
	int creep_current_nb;
	int wave_current_nb;
};


#endif
